This weekend Trashyard Inc. has received a war declaration.
First reaction: Why would someone declare a war on a corporation located in Low-Sec? They can shoot us anyways…
Second reaction: Hm, maybe they want to grab the moon for some evaporate deposits or silicates. And maybe they want to prevent us from bringing in stuff from High-Sec? Let’s maybe better dismantle the research lab and the reprocessing array as they are not needed anyways.
One day later, one minute after the war went active, POS shooting started. But hey, WTF no reinforced towers, all shield perfectly at 100%! And where are the opponents!?
Third reaction: A warning, like put your stuff away and you can keep it?
OK, let’s look for that war-deccer – evewho, eve-hunt, eve-kill and all that. OK, obviously some kind of Russian mercenaries. Some hours later I found a Trashyard Inc. POS on their killboard.
WTF? Both POSes were still there!
Then it dawned on me: They removed a Small Minmatar Tower in Teonusude we had there, offline for ore compression. Thus no reinforcement mode. We totally forgot about this POS.
Funny thing is, that the contractors of the mercenaries could have just asked, instead of making a foe and spending lots of ISK on mercenaries for not having the balls themselves.
We’ll see. Maybe Trashyard Inc. goes to war to hunt some High-Sec bears.
After the euphoria of reaching my first set goal, it has slowly died down. The decition “Everything T2” has some implications I did not think of in the first place. First I need to create a new tool that can caluculate my manufacturing and invetion costs (OK, not so hard – forget that). Second I need to decide where I will copy the BPOs. Third I need to decide where to invent. At least production can go on at Pator Tech School.
Most headace gives me the coping and the inventing. As I do not want to change the location for my shop, I have two alternatives.
The first possibility is to move all BPOs for coping/intenting to a station with a research service. I would then work on BPC at Pator Tech School. But I somehow hate this thought. Flying to a POS in the same system is one thing. Flying to a station in a different system to get stuff very often is different.
The second option is to setup a POS in Heild and do the stuff there. It should probably be a large tower, as I allready experienced that small towers get shot sooner or later in Low-Sec (twice). What formerly worked well for researching BPOs does not work well for coping and inveting. The Mobile Research Laboratory needs 500tf CPU, but the Mobile Design Laboratory uses 600tf. The former fit well within the CPU margin I had at a reaction tower. The second does not. *grrr*
Off course I could dedicate a large tower to this, but the cost of 500 Million ISK per month are somewhat putting me off. I could also redesign the reaction tower to a differnt setup with more CPU margin. But this would probably make the reactions non- or almost non-profitable (and in the end the same total cost).
On the other hand this would enable me to add more silos to the setup and give me more freedom in maintainance of the reactions. So:
- less hauling stuff: more fun
- produce, copy and invent accelerated: more fun
- more time for producing stuff instead of maintaining POS: more fun
- Less profit: can’t eat ISK anyways
I think I just made a decition on that! Yay, go me! Here comes new Euphoria… 😉